Among my favorite things in the Discord is Rabenstadt, a community project to write a vampire hunter sandbox set in 19th century Europe, inspired by the likes of Helsing, Bloodborne and Castlevania. The project is exciting and the sub-community is knowledgeable and supportive (thank you Sigve, Anton, Perttu, Tarsos, TacoSundae and anyone else I might have missed).
During the last few days we have been working on a table of relics. Real world relics are weird enough, so making them in-game magical artifacts seemed natural. Here is a table to generate random holy relics and a one-button generator to make relics on demand (thanks to Angus Warman, whose generator code I copied and tinkered with to make this).
Holy Relics
Relics are the physical remains of a saint or an important item that once belonged to them. Through them saints can perform miracles, which makes them invaluable for adventurers fighting the forces of darkness.Relic Generator
Random Relic Table
The... | of Saint... | which... | |
1 | skull | Aurelius | glows in the proximity of undead. |
2 | body | Constantina | makes the bearer untouchable by the undead. |
3 | femur | Elric | can store sunlight and then release it when sprinkled with holy water. |
4 | preserved heart | Gertrude | makes the bearer immune to disease. |
5 | hand | Junipero | heals anyone who touches it a number of hit points equal to a roll of one of their hit die 1/day. |
6 | blood | Justina | can cure any disease from a person 1/week. |
7 | whip | Stanislaus | makes the bearer immune to mind-affecting effects. |
8 | chains | Theoclia | allows the bearer to re-roll a saving throw 1/day. |
9 | cloak | Vincent | enables the bearer to detect any lie they hear. |
10 | crown of thorns | Vornheimia | imbues the bearer with holy might. Gives a +2 bonus to attack rolls and damage 1 for minute/ day. |
11 | rosary | Wenceslaus | allows the bearer to call 1d6 forth pillars of holy fire from the sky 1/ day. They are shaped like cylinders with 100’ height and 10’ diameter, and deal 1d6 damage per character level. |
12 | sword | Xenia | can automatically destroy every and any undead within 30 ft once (ever). |
13 | rib | Belisarius | allows the bearer to see through illusions. |
14 | tongue | Theodosia | allows the bearer to last five times as long without food, water or rest. |
15 | eye | Frederick | allows the bearer to survive lethal blows 1/ day. If an attack would bring them to 0 HP they instead remain at 1 HP. |
16 | sword | Bernardette | allows the bearer to speak with animals. |
17 | grail | Beric | can return a recently dead person to life once (ever). The target must have been dead for no longer than one week. |
18 | rope | Therese | grants the bearer divine visions. They ask a yes or no question to the GM 1/ session, and they must answer to the best of their ability. |
19 | spear | Ludwig | makes stigmata appear on the bearer’s hands and feet (allies within 30’ who share the bearer’s faith gain a +2 bonus on attack rolls and saves). |
20 | journal | Saturnina | gives the bearer understanding of all languages. |